MatteMatch logo

A videogame from 2021, made for the online learning platform Skolen fra Cappelen Damm. We had to leave it somewhat unfinished, but it’s totally playable and fun. David Recke was the main designer and programmer, creating a unique and mathematical roguelike deckbuilder.

As the art director and main artist, I made the concept art, backgrounds, character/enemy art, UI, art for cards and artifacts, hero and menu animations, and some enemy animations. I got help from talented friends to do more enemy animations and additional art.

I used Photoshop for drawing and Spine for animating, and I dipped my toes in the game engine Cocos Creator to import and edit things, and make particle effects.

Client: Cappelen Damm AS
Art direction, art, animation: Knut Johannes Håland
Game design, coding: David Recke
Game design, testing: Nana Hesse
Music, sounds: Ørjan A.L. Nilsen
Animation, art: Adrian Dalen
Additional enemy animation: Daniel Bemer

Inner Monkey podcast art

A fun project where I made various design and art for the podcast Inner Monkey by Daniel Lam! A logo and icon, wallpapers and a video.

The video consists of two loops that can be put together in any order: They’re both a day-night timelapse, but in one of them the monkey takes a pause from the GameBoy Advance to have a look at the stars. I drew the elements in Photoshop, animated them in Spine, and composited in After Effects.

Client: Daniel Lam

https://innermonkeypodcast.com/